Monday, May 10, 2010

Board Game Rules

Setup
1. Shuffle the cards and place them on their respective colors.
2. Each player chooses a kite player piece.
3. Roll the four-sided die to see who goes first.

Gameplay
1. On each player turn, the player whose turn it is roll the die and moves that many spaces.
2. When a player lands on a color, the person to his/her left draws a card of that color and reads the question out loud.
3. The player whose turn it is has one minute to answer the question. If the player answers correctly, he/she keeps the card for the remainder of the game.
4. If a player lands on a black space, then he/she must do as the card says.

Finishing the Game
1. When a player goes all the way around the game board and reaches the purple square, then he/she is done. Total the amount of points gained by counting up cards:

True/False - 1
Multiple Choice - 2
Name that Character - 3
Who said that? - 4


2. In the case of a tie, the tied players each choose a color. They must answer a question from that pile and if they are correct, they gain the number of points associated with that card.

Extra Rules
1. On his/her turn, instead of normal movement, a player may choose to make a power play. That player rolls a die and moves that number of squares. Then the player must answer that many questions of the color he/she landed on. If all were answered correctly, then he/she takes all the cards. If the player misses even one, then all the cards were lost
2. Alternate Game Types
Speed Game: Limit the amount of time to answer questions to 30 seconds each.
Power Play: Every movement roll is a power play (see above).

Game Rational
My group and I decided to create a board game for part of our book project associated with The Kite Runner in order to address the important aspects of the plot and relationships between characters. We created the “True/False” section so that players of the game can be tested on significant information such as relationships that effect characters throughout the plot line and events that cause character changes. By answering these questions reader will be able to quiz themselves on the main character changes which provided climaxes in the story. In addition, we made twenty “multiple choice questions” in order to test the reader on facts that were mentioned in the book that were a key role in the Afghanistan culture. The culture aspects in the novel present the reader with a taste of the Afghan culture which plays a major role in the setting of Amir’s journey. Furthermore, the game consists of twenty “who said questions” which tests the reader on significant quotes scatter throughout the novel which reflect different themes and attitudes of the main and minor characters. Important quotations make define an author’s style of writing, thus making them an important portion of the novel. Lastly, we created a stack of which “character questions” to quiz the reader on important actions of different characters that overall effect Amir's journey presented in the novel. The actions of minor characters highly effected Amir’s journey and thus make it an vital aspect that should be focused on in the game. In conclusion the game presents a fun and exciting way for readers of The Kite Runner to quiz each other on important themes, characters, and actions that created an interesting and eye opening plot.

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